update to iOS4 and latest xcode

just did a massive update to the xcode, itunes and iphone to the latest.

first thought is slow for mapkit rendering.

second is that compiling is much tighter now.  what used to work for iPhone OS 3.13  doesn’t work for iOS4 for some cases, especially the memory intensive stuff for some Coredata calls that I made earlier.  Need to optimize or remove some of the fetch.  Seems like iOS4 is quite adamant on memory.

also, need to rework some of the google docs code that import into coredata.

was able to import earlier, not was busted.

did like the compiler and some enhance debugging tools in xcode.

looks like got lots to clean up and debug for version iOS4

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